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	<title>Comments on: Articulating my love for Mirror&#8217;s Edge</title>
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	<link>http://www.eat-sleep-game.com/news/2009/01/19/articulating-my-love-for-mirrors-edge/</link>
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		<title>By: how to get to sleep, sleeping problems, sleep insomnia, sleep</title>
		<link>http://www.eat-sleep-game.com/news/2009/01/19/articulating-my-love-for-mirrors-edge/comment-page-1/#comment-32090</link>
		<dc:creator>how to get to sleep, sleeping problems, sleep insomnia, sleep</dc:creator>
		<pubDate>Tue, 20 Sep 2011 09:27:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.eat-sleep-game.com/news/?p=822#comment-32090</guid>
		<description>&lt;strong&gt;how to get to sleep, sleeping problems, sleep insomnia, sleep...&lt;/strong&gt;

[...]Articulating my love for Mirror&#8217;s Edge &#171; eat. sleep. game.[...]...</description>
		<content:encoded><![CDATA[<p><strong>how to get to sleep, sleeping problems, sleep insomnia, sleep&#8230;</strong></p>
<p>[...]Articulating my love for Mirror&#8217;s Edge &laquo; eat. sleep. game.[...]&#8230;</p>
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	<item>
		<title>By: LoKyi</title>
		<link>http://www.eat-sleep-game.com/news/2009/01/19/articulating-my-love-for-mirrors-edge/comment-page-1/#comment-24625</link>
		<dc:creator>LoKyi</dc:creator>
		<pubDate>Mon, 16 Aug 2010 08:01:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.eat-sleep-game.com/news/?p=822#comment-24625</guid>
		<description>If you finished the game, and didn&#039;t get the &#039;Pacifism&#039; Achivement. . . 
You played it wrong.    (IMO of course)</description>
		<content:encoded><![CDATA[<p>If you finished the game, and didn&#8217;t get the &#8216;Pacifism&#8217; Achivement. . .<br />
You played it wrong.    (IMO of course)</p>
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		<title>By: Tim</title>
		<link>http://www.eat-sleep-game.com/news/2009/01/19/articulating-my-love-for-mirrors-edge/comment-page-1/#comment-20711</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Fri, 12 Feb 2010 01:10:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.eat-sleep-game.com/news/?p=822#comment-20711</guid>
		<description>Mirror&#039;s Edge is a PHENOMENAL game and easily one of the top 10 this generation. Possibly top 5. It is one of those rare games that becomes a true SKILL after practice practice practice.</description>
		<content:encoded><![CDATA[<p>Mirror&#8217;s Edge is a PHENOMENAL game and easily one of the top 10 this generation. Possibly top 5. It is one of those rare games that becomes a true SKILL after practice practice practice.</p>
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	<item>
		<title>By: hart-attack</title>
		<link>http://www.eat-sleep-game.com/news/2009/01/19/articulating-my-love-for-mirrors-edge/comment-page-1/#comment-15270</link>
		<dc:creator>hart-attack</dc:creator>
		<pubDate>Wed, 29 Jul 2009 00:20:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.eat-sleep-game.com/news/?p=822#comment-15270</guid>
		<description>new ps3 owner here
i know im late to the party but i wanted to run my ps2 till its wheels fell off
with its current 19.99 price tag is definatly going to be in my collection</description>
		<content:encoded><![CDATA[<p>new ps3 owner here<br />
i know im late to the party but i wanted to run my ps2 till its wheels fell off<br />
with its current 19.99 price tag is definatly going to be in my collection</p>
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		<title>By: Gert</title>
		<link>http://www.eat-sleep-game.com/news/2009/01/19/articulating-my-love-for-mirrors-edge/comment-page-1/#comment-13673</link>
		<dc:creator>Gert</dc:creator>
		<pubDate>Tue, 16 Jun 2009 15:37:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.eat-sleep-game.com/news/?p=822#comment-13673</guid>
		<description>I&#039;ve finished this game about 10 times and play time-challenges.

First time finishing the game, yeah, there where time&#039;s i wanted to jump into the game and curbstomp Faith. But then i realized my stubborn self wanted to play through the difficult parts the way i wanted or thought it should be done. And that&#039;s just a wrong way to play any game.

But now every time i play it its like i&#039;m in heaven. Crystal white with pure color&#039;s and people shooting at me. I get to slide of glass giants with a chopper trying to perforate every square inch of my virtual manifestation. And all this in my architectural dreamworld.

This game causes me to have gameboner that interrupts my bloodstream.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve finished this game about 10 times and play time-challenges.</p>
<p>First time finishing the game, yeah, there where time&#8217;s i wanted to jump into the game and curbstomp Faith. But then i realized my stubborn self wanted to play through the difficult parts the way i wanted or thought it should be done. And that&#8217;s just a wrong way to play any game.</p>
<p>But now every time i play it its like i&#8217;m in heaven. Crystal white with pure color&#8217;s and people shooting at me. I get to slide of glass giants with a chopper trying to perforate every square inch of my virtual manifestation. And all this in my architectural dreamworld.</p>
<p>This game causes me to have gameboner that interrupts my bloodstream.</p>
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		<title>By: Daze</title>
		<link>http://www.eat-sleep-game.com/news/2009/01/19/articulating-my-love-for-mirrors-edge/comment-page-1/#comment-13663</link>
		<dc:creator>Daze</dc:creator>
		<pubDate>Mon, 15 Jun 2009 20:36:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.eat-sleep-game.com/news/?p=822#comment-13663</guid>
		<description>This game is very fun and i am always trying to push this title on all my friends. But the only thing that is getting to me right now is the freaking time run&#039;s in under 5 minutes i am come on! i know i can do it but it is making me really mad right now.</description>
		<content:encoded><![CDATA[<p>This game is very fun and i am always trying to push this title on all my friends. But the only thing that is getting to me right now is the freaking time run&#8217;s in under 5 minutes i am come on! i know i can do it but it is making me really mad right now.</p>
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		<title>By: Teboda</title>
		<link>http://www.eat-sleep-game.com/news/2009/01/19/articulating-my-love-for-mirrors-edge/comment-page-1/#comment-10184</link>
		<dc:creator>Teboda</dc:creator>
		<pubDate>Tue, 17 Mar 2009 08:24:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.eat-sleep-game.com/news/?p=822#comment-10184</guid>
		<description>I have to agree, there is so much that is great about Mirror&#039;s Edge - it&#039;s ashame people have a tendancy to get hung up on the difficulty spikes. Sure they&#039;re frustrating but if you soldier through them there is a wonderful experience to be had. I had a slightly different take on the game, here&#039;s my two cents:

First Cent - The Review
http://blog.teboda.net/2008/12/review-mirrors-edge.html

Second Cent - The Rant
http://blog.teboda.net/2008/12/stop-being-so-english.html</description>
		<content:encoded><![CDATA[<p>I have to agree, there is so much that is great about Mirror&#8217;s Edge &#8211; it&#8217;s ashame people have a tendancy to get hung up on the difficulty spikes. Sure they&#8217;re frustrating but if you soldier through them there is a wonderful experience to be had. I had a slightly different take on the game, here&#8217;s my two cents:</p>
<p>First Cent &#8211; The Review<br />
<a href="http://blog.teboda.net/2008/12/review-mirrors-edge.html" rel="nofollow">http://blog.teboda.net/2008/12/review-mirrors-edge.html</a></p>
<p>Second Cent &#8211; The Rant<br />
<a href="http://blog.teboda.net/2008/12/stop-being-so-english.html" rel="nofollow">http://blog.teboda.net/2008/12/stop-being-so-english.html</a></p>
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		<title>By: Steve</title>
		<link>http://www.eat-sleep-game.com/news/2009/01/19/articulating-my-love-for-mirrors-edge/comment-page-1/#comment-10023</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Mon, 16 Mar 2009 14:29:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.eat-sleep-game.com/news/?p=822#comment-10023</guid>
		<description>Nice article - I guess I missed this when it was first posted, oops!

It&#039;s not often that I can say I truly love a game, but I can say it about Mirror&#039;s Edge without hesitation. It really is something special - definitely my game of 2008, (with Fallout a close second), and certainly one of the most interesting and exciting games I&#039;ve played in the last five or six years.

Interesting thoughts about the use of colour as well. You really notice the contrast between the vivid primary coloured building sections and bleached white trees and streets. It&#039;s something I thought about a lot when I was playing the game, but I never thought about it that way.</description>
		<content:encoded><![CDATA[<p>Nice article &#8211; I guess I missed this when it was first posted, oops!</p>
<p>It&#8217;s not often that I can say I truly love a game, but I can say it about Mirror&#8217;s Edge without hesitation. It really is something special &#8211; definitely my game of 2008, (with Fallout a close second), and certainly one of the most interesting and exciting games I&#8217;ve played in the last five or six years.</p>
<p>Interesting thoughts about the use of colour as well. You really notice the contrast between the vivid primary coloured building sections and bleached white trees and streets. It&#8217;s something I thought about a lot when I was playing the game, but I never thought about it that way.</p>
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		<title>By: McAesp</title>
		<link>http://www.eat-sleep-game.com/news/2009/01/19/articulating-my-love-for-mirrors-edge/comment-page-1/#comment-9977</link>
		<dc:creator>McAesp</dc:creator>
		<pubDate>Sun, 15 Mar 2009 03:28:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.eat-sleep-game.com/news/?p=822#comment-9977</guid>
		<description>Just finished Mirrors Edge this weekend. I went back to it after a long break to play other games I purchased since. Mirrors Edge is possibly one of the best times I have had with Video games. When the closing scene finished and the theme song (Still Alive) came on, I got chills. This will be one of those times that when I hear that song in the future it will instantly take me back to this time. In my opinion, Mirrors Edge is one of the most underrated games of 2008. I am now even considering buying it on 360 as well, so I can play through it again and get the achievements (i am a bit of a gamerscore whore). If you are on the fence, thinking of getting it, or have played the demo and liked it, I completely recommend it. Renting it may be the way to go if you have doubts but make sure you finish the game. As a complete experience it is up there with the best of them.</description>
		<content:encoded><![CDATA[<p>Just finished Mirrors Edge this weekend. I went back to it after a long break to play other games I purchased since. Mirrors Edge is possibly one of the best times I have had with Video games. When the closing scene finished and the theme song (Still Alive) came on, I got chills. This will be one of those times that when I hear that song in the future it will instantly take me back to this time. In my opinion, Mirrors Edge is one of the most underrated games of 2008. I am now even considering buying it on 360 as well, so I can play through it again and get the achievements (i am a bit of a gamerscore whore). If you are on the fence, thinking of getting it, or have played the demo and liked it, I completely recommend it. Renting it may be the way to go if you have doubts but make sure you finish the game. As a complete experience it is up there with the best of them.</p>
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		<title>By: JapTastic</title>
		<link>http://www.eat-sleep-game.com/news/2009/01/19/articulating-my-love-for-mirrors-edge/comment-page-1/#comment-9906</link>
		<dc:creator>JapTastic</dc:creator>
		<pubDate>Fri, 13 Mar 2009 20:08:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.eat-sleep-game.com/news/?p=822#comment-9906</guid>
		<description>Mirror&#039;s Edge was one of the best games of the year. Yeah, the combat was extremely frustrating in a few spots, but the rest of the game more than made up for it. I loved almost everything about the game. I loved the art style, the main character, the theme song.... No game has ever made me feel the way that Mirror&#039;s Edge did. I actually felt like I was Faith, and I saw the world through her eyes. To be honest, I can&#039;t understand the negative reviews and poor sales that the game got. I can&#039;t wait for a sequel!(Hopefully)</description>
		<content:encoded><![CDATA[<p>Mirror&#8217;s Edge was one of the best games of the year. Yeah, the combat was extremely frustrating in a few spots, but the rest of the game more than made up for it. I loved almost everything about the game. I loved the art style, the main character, the theme song&#8230;. No game has ever made me feel the way that Mirror&#8217;s Edge did. I actually felt like I was Faith, and I saw the world through her eyes. To be honest, I can&#8217;t understand the negative reviews and poor sales that the game got. I can&#8217;t wait for a sequel!(Hopefully)</p>
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		<title>By: Kevin</title>
		<link>http://www.eat-sleep-game.com/news/2009/01/19/articulating-my-love-for-mirrors-edge/comment-page-1/#comment-9763</link>
		<dc:creator>Kevin</dc:creator>
		<pubDate>Thu, 12 Mar 2009 03:27:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.eat-sleep-game.com/news/?p=822#comment-9763</guid>
		<description>Interesting article. I personally loved the game (oddly enough I liked it the most at the platforming puzzles) and I now have some new insights to look into when I replay the game.</description>
		<content:encoded><![CDATA[<p>Interesting article. I personally loved the game (oddly enough I liked it the most at the platforming puzzles) and I now have some new insights to look into when I replay the game.</p>
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		<title>By: Bap</title>
		<link>http://www.eat-sleep-game.com/news/2009/01/19/articulating-my-love-for-mirrors-edge/comment-page-1/#comment-9659</link>
		<dc:creator>Bap</dc:creator>
		<pubDate>Wed, 11 Mar 2009 13:18:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.eat-sleep-game.com/news/?p=822#comment-9659</guid>
		<description>Mirror&#039;s Edge.....

THUMBS UP!!!

:)</description>
		<content:encoded><![CDATA[<p>Mirror&#8217;s Edge&#8230;..</p>
<p>THUMBS UP!!!</p>
<p> <img src='http://www.eat-sleep-game.com/news/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: The Non-Violent Path: Mirror&#8217;s Edge &#124; First Wall Rebate</title>
		<link>http://www.eat-sleep-game.com/news/2009/01/19/articulating-my-love-for-mirrors-edge/comment-page-1/#comment-7598</link>
		<dc:creator>The Non-Violent Path: Mirror&#8217;s Edge &#124; First Wall Rebate</dc:creator>
		<pubDate>Wed, 04 Feb 2009 00:02:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.eat-sleep-game.com/news/?p=822#comment-7598</guid>
		<description>[...] and visual design departments (read an interesting interpretation of the visual aesthetics at eatsleepgame.net). I&#8217;m not a reviewer, so I won&#8217;t try to convince you to buy the game. If you&#8217;re [...]</description>
		<content:encoded><![CDATA[<p>[...] and visual design departments (read an interesting interpretation of the visual aesthetics at eatsleepgame.net). I&#8217;m not a reviewer, so I won&#8217;t try to convince you to buy the game. If you&#8217;re [...]</p>
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		<title>By: Moeez</title>
		<link>http://www.eat-sleep-game.com/news/2009/01/19/articulating-my-love-for-mirrors-edge/comment-page-1/#comment-7211</link>
		<dc:creator>Moeez</dc:creator>
		<pubDate>Thu, 22 Jan 2009 02:52:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.eat-sleep-game.com/news/?p=822#comment-7211</guid>
		<description>You deserve mega props for saying something new about the game, with the psychological use of colours the game designers did. Especially, how Faith&#039;s sister cop has a stronger blue tint to her uniform.</description>
		<content:encoded><![CDATA[<p>You deserve mega props for saying something new about the game, with the psychological use of colours the game designers did. Especially, how Faith&#8217;s sister cop has a stronger blue tint to her uniform.</p>
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		<title>By: Jonathan</title>
		<link>http://www.eat-sleep-game.com/news/2009/01/19/articulating-my-love-for-mirrors-edge/comment-page-1/#comment-7210</link>
		<dc:creator>Jonathan</dc:creator>
		<pubDate>Thu, 22 Jan 2009 01:46:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.eat-sleep-game.com/news/?p=822#comment-7210</guid>
		<description>I&#039;m also a big fan of the game.  I really hyped it up a lot in my head before it came out, but I feel it delivered enough for me to be satisfied.  I was so obsessed with innovation this past year and mirror&#039;s edge was one of my favorite innovative games.  I agree that the combat was a big problem and I hope that they improve it or at least put much less emphasis on it in a sequel.  Anyway, just like you said, the experience is what really carried the game for me.</description>
		<content:encoded><![CDATA[<p>I&#8217;m also a big fan of the game.  I really hyped it up a lot in my head before it came out, but I feel it delivered enough for me to be satisfied.  I was so obsessed with innovation this past year and mirror&#8217;s edge was one of my favorite innovative games.  I agree that the combat was a big problem and I hope that they improve it or at least put much less emphasis on it in a sequel.  Anyway, just like you said, the experience is what really carried the game for me.</p>
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		<title>By: Gert</title>
		<link>http://www.eat-sleep-game.com/news/2009/01/19/articulating-my-love-for-mirrors-edge/comment-page-1/#comment-7187</link>
		<dc:creator>Gert</dc:creator>
		<pubDate>Wed, 21 Jan 2009 17:40:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.eat-sleep-game.com/news/?p=822#comment-7187</guid>
		<description>I finished the game in two days. There were parts where i got so mad i could break the controller in two. I especially love the boat mission. Chasing after Cell was fantastic. Also the sound of the bullets smashing into the concrete next to you adds even more adrenaline to the overall rush.

The only problems. Having to stop to think about how to get on the other side, however the elevator jumping in The Shard is cool because the enviroments is still moving around you.
Don&#039;t do mission on roofs in nighttime, at least the one i played sucked.

Narrow spaces with small platforms to jump on. I hate the ventilation systems in this game.

What i want in the next Mirrors Edge: Rob a bank and run from the cops.</description>
		<content:encoded><![CDATA[<p>I finished the game in two days. There were parts where i got so mad i could break the controller in two. I especially love the boat mission. Chasing after Cell was fantastic. Also the sound of the bullets smashing into the concrete next to you adds even more adrenaline to the overall rush.</p>
<p>The only problems. Having to stop to think about how to get on the other side, however the elevator jumping in The Shard is cool because the enviroments is still moving around you.<br />
Don&#8217;t do mission on roofs in nighttime, at least the one i played sucked.</p>
<p>Narrow spaces with small platforms to jump on. I hate the ventilation systems in this game.</p>
<p>What i want in the next Mirrors Edge: Rob a bank and run from the cops.</p>
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		<title>By: Antknee</title>
		<link>http://www.eat-sleep-game.com/news/2009/01/19/articulating-my-love-for-mirrors-edge/comment-page-1/#comment-7184</link>
		<dc:creator>Antknee</dc:creator>
		<pubDate>Wed, 21 Jan 2009 13:14:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.eat-sleep-game.com/news/?p=822#comment-7184</guid>
		<description>I thought the world of this game, almost as much for it&#039;s tech as anything else. What Dice did here is commendable, and I look forward to seeing some of the fundamentals of Mirror&#039;s Edge transplanted to other games. I sit playing Battlefield: Bad Company and wonder what it would be like to run from a tank while it plows through building walls while I leap from a table to a blown out wall, only to drop a mine behind me...you see where I am going...</description>
		<content:encoded><![CDATA[<p>I thought the world of this game, almost as much for it&#8217;s tech as anything else. What Dice did here is commendable, and I look forward to seeing some of the fundamentals of Mirror&#8217;s Edge transplanted to other games. I sit playing Battlefield: Bad Company and wonder what it would be like to run from a tank while it plows through building walls while I leap from a table to a blown out wall, only to drop a mine behind me&#8230;you see where I am going&#8230;</p>
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		<title>By: The 8-bit Show &#187; Blog Archive &#187; Mirror&#8217;s Edge is a Race to the end of the Race</title>
		<link>http://www.eat-sleep-game.com/news/2009/01/19/articulating-my-love-for-mirrors-edge/comment-page-1/#comment-7183</link>
		<dc:creator>The 8-bit Show &#187; Blog Archive &#187; Mirror&#8217;s Edge is a Race to the end of the Race</dc:creator>
		<pubDate>Wed, 21 Jan 2009 09:57:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.eat-sleep-game.com/news/?p=822#comment-7183</guid>
		<description>[...] a very black, white and red world.  But as you continue to play as faith, you notice, as Aegies from eat-sleep-game.com says, that what is red is important to faith, and is only their so you can [...]</description>
		<content:encoded><![CDATA[<p>[...] a very black, white and red world.  But as you continue to play as faith, you notice, as Aegies from eat-sleep-game.com says, that what is red is important to faith, and is only their so you can [...]</p>
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		<title>By: Mischa</title>
		<link>http://www.eat-sleep-game.com/news/2009/01/19/articulating-my-love-for-mirrors-edge/comment-page-1/#comment-7182</link>
		<dc:creator>Mischa</dc:creator>
		<pubDate>Wed, 21 Jan 2009 09:56:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.eat-sleep-game.com/news/?p=822#comment-7182</guid>
		<description>It seems like the general opinion of games journalists about Mirror&#039;s Edge is that of &quot;it had promise, but it didn&#039;t live up to it&quot;, and I&#039;m so glad to read something like this. In my opinion one of the greatest and most overlooked parts of the game was the time trial mode.

When you start a time trial portion, it will start you at a random part of the map, and will funnel you through check points in a really interesting way. Sometimes the check point can be clear on the other side of the map, and you have to really think about your obstacles before getting to your destination. It makes you look at the world differently, and in a sense, teaches you how to play the game better.

I beat the game on normal, played through all of the time trial stuff, then was able to play through the game again on hard, and beat it without killing a single guy.</description>
		<content:encoded><![CDATA[<p>It seems like the general opinion of games journalists about Mirror&#8217;s Edge is that of &#8220;it had promise, but it didn&#8217;t live up to it&#8221;, and I&#8217;m so glad to read something like this. In my opinion one of the greatest and most overlooked parts of the game was the time trial mode.</p>
<p>When you start a time trial portion, it will start you at a random part of the map, and will funnel you through check points in a really interesting way. Sometimes the check point can be clear on the other side of the map, and you have to really think about your obstacles before getting to your destination. It makes you look at the world differently, and in a sense, teaches you how to play the game better.</p>
<p>I beat the game on normal, played through all of the time trial stuff, then was able to play through the game again on hard, and beat it without killing a single guy.</p>
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		<title>By: shipwreck</title>
		<link>http://www.eat-sleep-game.com/news/2009/01/19/articulating-my-love-for-mirrors-edge/comment-page-1/#comment-7176</link>
		<dc:creator>shipwreck</dc:creator>
		<pubDate>Wed, 21 Jan 2009 00:15:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.eat-sleep-game.com/news/?p=822#comment-7176</guid>
		<description>I am still astounded how divisive opinion is. It really is a love/hate thing. I still can&#039;t get a good read on the game (I don&#039;t actually own a system that carries the game). By reading this bit, it sounds like a gestalt. You get it or you don&#039;t. At this point, when I pick up a 360, I&#039;ll get this as well, simply out of curiosity.</description>
		<content:encoded><![CDATA[<p>I am still astounded how divisive opinion is. It really is a love/hate thing. I still can&#8217;t get a good read on the game (I don&#8217;t actually own a system that carries the game). By reading this bit, it sounds like a gestalt. You get it or you don&#8217;t. At this point, when I pick up a 360, I&#8217;ll get this as well, simply out of curiosity.</p>
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