Those crazy Brits have gathered a mega-massive amount of data to confirm that, yes, people are buying $60 games and they will continue to do so. You can peep the insanely long article here. I’ve had mixed reactions to the idea of price and the new generation of gaming awesomeness. On one hand, I think that some games are worth the price, such as GRAW 2 or Forza. These games obviously took a long time to develop and it shows. On the other hand, there are some games that aren’t worth the price, and still get the $60 price because that is what a new game costs. Shadowrun is an excellent example. A purely multiplayer experience might be worth the high tier price for some, but for me there needs to be more packed in. I’ve never understood, in any market, the idea of a flat rate price. Comic books are priced different amounts according to what is inside the book. Some album prices vary, not many, but some. And books have a constant sliding pricing scale. Locking first-day games to a certain price means that some people can work extra hard and get little while others can do nothing and receive a lot. But, if gamers really cared, they would protest by not buying the games. This has actually happened. You can get Splinter Cell: DA on 360 for $29.99. And, on a bigger scale, look at the PS3 price drop and the rumored 360 drop. So remember, children. The wallet is the best way to complain about anything.
Archive for the ‘Analysis’ Category
$60 price here to stay…
Wednesday, July 25th, 2007If Blizzard wants to leave South Korea alive, they won’t be announcing an MMO there this month.
Monday, May 7th, 2007On May 19th, Blizzard is traveling to South Korea to host the third Worldwide Invitational, where they’ve said they plan on making a fairly big announcement on a new installment to a popular franchise. Now, to be blunt, South Korea is Starcraft country. So even the simplest induction would lead one to think, hey, I’ll bet they’re going to be talking about Starcraft. And that’s exactly what every gaming news blog on the internet has published, which is fine. However, the location of the event and it’s vaguely worded announcement has now combined with a job posting on Blizzard for development of a “next-gen MMO” to create a three headed mutant of a rumor: that Blizzard will be announcing a Starcraft MMO to coexist with the most successful MMO in history, that Blizzard also happens to run.
The only here is that announcing a new Starcraft title that isn’t an RTS (real time strategy) in front of thousands of really passionate Starcraft fans might preclude the Blizzard representatives there from leaving South Korea in one piece.