You’ll pardon our absentee-ism yesterday; aside from stories that were generally just random unimportant bullshit, everything else was about Bioshock, coverage which stirred massively conflicting emotions within me. However, there are reasons why you’re hearing so much about the game that might not be completely obvious. First, because Madden is more like a yearly gaming tradition (like a hernia or prostate exam), and Lair was delayed (and was not so great according to sites whose word actually means something to me), Bioshock is the kickoff to the “Great Game Flood of 2007″, a time during which gamers will find themselves awash both in an orgiastic tide of awesomeness the heights of which we’ve never seen, as well as misery unlike any year prior as we scrounge, beg, borrow, and sell organs both our own and otherwise in an attempt to keep up.
This is why you’re hearing about it now. Why you’re most likely going to continue to hear about it is because there is a very good chance that Bioshock really is going to be Game of the (Motherfucking) Year in a year where there is no shortage of contenders for the crown. What’s my evidence? Read on, and weep that 2K didn’t push up the release date to this week.
Posted in game of the year, Bioshock, Xbox 360, PC | 7 Comments »
Last night we attended the IGF and the GDC awards. We saw numerous people, including Kotaku Editors and EGM editors. We even got to see numerous speeches by the esteemed Shigeru Miyamoto. It was quite an event…and the first of any award ceremony I have ever attended. Here we will list the winners and talk about it. To see photos of the awards ceremony as well as the GDC CLICK HERE.
Posted in game of the year, IGF, Awards, GDC, Uncategorized | No Comments »