Archive for the ‘Game Politics’ Category

California Game Law From 2005 Declared Unconstitutional, Governator Vows To Appeal Decision

Monday, August 6th, 2007

In 2005, then-Assembly Speaker Leland Yee (D) drafted and sponsored a law targeting businesses that sell “ultra-violent” games to minors. The bill was signed into law in December of 2005 and was almost immediately blocked by suits from organizations representing the video game industry. It’s basically been in limbo for the last two years, until today.

Game Politics has broken the news that today, Federal District Court Judge Ronald Whyte, has declared the 2005 measure unconstitutional, stating that:

The evidence does not establish that video games, because of their interactive nature or otherwise, are any more harmful than violent television, movies, internet sites or other speech-related exposures.

Following Judge Whyte’s ruling, California Governor Arnold Schwarzenegger has stated that he will appeal the decision, taking it to the “next level.”

This decision makes me happy but also makes me realize that more does need to be done. Games should not be seen as affecting people more than TV or movies, but they also should not be sold to an audience they are not appropriate for. Legislation concerning the sale of games is not such an abhorrent idea that everyone needs to take arms every time it is brought up — the movie industry has guidelines about selling R rated movie tickets to those under 17. Game sales may need to be more closely monitored, but this should be done in a fashion that does not treat them differently than other forms of media.

We’ll keep you posted as this develops.

Chufmoney

Game Politics

More Thoughts On Gaming Politics

Thursday, July 26th, 2007

Rather than post regurgitated news like so many other sites (ed. we know we do that too, but we only do it when we feel like we have something to say beyond, “lookie here at this robot that plays Mario songz lol11!”), I decided to write a piece that is non-Comic Con related. I don’t feel like showing you pictures of crap you probably don’t really care about. That, after all, is the glorious part about not having to worry about ad revenue, we write about what we actually care about.

Besides, Arthur is at Comic Con and will be writing up all kinds of tasty originals for you soon. Something to do about Sony and Pirates or something. Stay tuned!

Anyways, typing up that last article made me start to wonder about what steps we all could take to actually make a difference to the video game community. Many of us voice our opinions on blogs, boards, and even fewer of us actually sign up for groups like the ECA or VGVN. Yet, while most of us are more than perfectly willing to bitch about the state of game politics, we often can’t bring ourselves to donate even twenty dollars towards protecting our passion. Instead, rather than spend it on something that helps both ourselves and other like-minded individuals, we blow even more money on another game that a lot of groups are seeking to regulate.

What is it going to take for us to mobilize as a group? We spend so much money going to conventions like Comic Con or PAX and yet we never take advantage of our numbers for political gains. If we had a convention where the next Halo would premiere but to get in you had to write your local Senator, I wonder how many gamers would act.

Perhaps groups like the ECA and ESA are not enough. I feel like maybe we need to organize into a group with one ideology but many chapters–like the Rotary Club of Gamers or something. We could have meetings that started with a multiplayer game…hell, we could even have meetings through a game on PSN or XBL.

Just some thoughts. What do you guys think we can do?

Chufmoney

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