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LTTP: Ratchet and Clank Future: Tools of Destruction Impressions


December 29th, 2007 by Chufmoney

The latest Ratchet and Clank installment is a game that I asked for because I felt I should–as a PS3 owner–have. I have never played any of the previous games, and I am not even that much of a fan of platformers. However, after spending every waking moment of the last two days playing Ratchet, I can safely say that this game kicks ass.

The game is beautiful. Granted, as Aegies pointed out to me, it has plenty of places where it has lower res textures, but it comes together as a whole quite well. The game plays to the system’s strengths, creating a world that graphically looks somewhere between a Pixar movie and a PS2 game. And, as far as the cut scenes are concerned, they look just like a Pixar movie, complete with awesome dialog and quirky characters.

I know that Ratchet games are deeply based on the weapons system, but as a newcomer to the series I have to say that it really does have some of the coolest weapons I have seen in a game in a long time. This is partially due to the fact that the setting of the game allows the designers to create whatever crazy weapon comes to mind, but goes to show that the creators still know how to make fun weapons and items.

The pacing of the game is also something I really enjoy. Players can complete levels in a relatively short span of time, do side tasks even in shorter periods of time, and there is no “lives” system. No matter how many times you die, Ratchet is pretty forgiving.

The bottom line is that every PS3 owner should go out and buy this game (and while you’re at it, pick up Uncharted as well). Wipe the dust off that beast, it’s time to get your reality synthesizer working.

Chufmoney

P.S.- if someone from Sony or Insomniac reads this: will you please just let Insomniac create a middle ware engine for the PS3 already?

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Sony to support rumble with next firmware update


October 23rd, 2007 by Chufmoney

ShackNews reports that PS3 firmware version 1.94 — included on Ratchet and Clank Future: Tools of Destruction — will include rumble support. Players will be able to toggle the rumble support by pressing the Playstation button. However, rumble will only be enabled on the dual-shock controllers — the ones Sony has yet to release.

Most of you are very familiar with the statements that Sony has previously made regarding rumble. However, they have realized the error of their ways — or rather, worked out things with their legal issues — and is now ready to make your fingers vibrate once again.

Is this that important of a feature to y’all? Personally I enjoy the feature when it is there, but it isn’t something that I miss when I play my handheld games. Hell, it’s not even something I miss when playing Warhawk. I just don’t get it.

Chufmoney

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