Archive for the ‘sixaxis’ Category

Sony to support rumble with next firmware update

Tuesday, October 23rd, 2007

ShackNews reports that PS3 firmware version 1.94 — included on Ratchet and Clank Future: Tools of Destruction — will include rumble support. Players will be able to toggle the rumble support by pressing the Playstation button. However, rumble will only be enabled on the dual-shock controllers — the ones Sony has yet to release.

Most of you are very familiar with the statements that Sony has previously made regarding rumble. However, they have realized the error of their ways — or rather, worked out things with their legal issues — and is now ready to make your fingers vibrate once again.

Is this that important of a feature to y’all? Personally I enjoy the feature when it is there, but it isn’t something that I miss when I play my handheld games. Hell, it’s not even something I miss when playing Warhawk. I just don’t get it.

Chufmoney

PS3 Sixaxis-Rumble Update.

Wednesday, July 4th, 2007

In a “He said, She said,” moment, Engadget is reporting that PSM France is reporting some updates on the PlayStation 3′s upcoming Sixaxis Rumble. Rumaxis? Six-mumble-jumbo? Anyway, the new Sixaxis controller may implement a new technology called “TouchSense” that allows vibrations to be more place specific on the controller, causing a “more powerful and more intense” rumble than the previous PS2 version. I, for one, am very excited about the rumble being back in the Playstation jungle. Rumble is one of those features that you tend to forget or take for granted until it isn’t there. I rely on it more than I should in gaming, to confirm a short or to “feel” my way through an multiplayer battle. Do other gamers feel the same way? Or are you guys happy with the Playstation 3 rumbleless? Unrumble-licious?

[Via Engadget]

JaySlacks

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